THE EFFICIENCY OF STUDYING WORDS USING GAMES

Authors

  • Eshdavlatova Adiba Zafar qizi Author
  • Daminov Nurali Shakarboy o’g’li Author

Keywords:

Efficiency, Studying, Words, Games, Learning, Vocabulary, Interactive, Engagement, Retention, Educational, Gamification, Language.

Abstract

Students in Uzbekistan frequently find vocabulary lectures tedious owing to established learning practices. These behaviours include putting words on paper, practicing rote memorization, and passively taking in knowledge from instructor explanations. To improve the engagement and effectiveness of language classes, particularly vocabulary instruction, we performed action research to investigate the effects of games on vocabulary acquisition.
Our research focuses mainly on the solitary component of games. We used games in our own courses, watched other instructors' strategies, and interviewed both educators and students. We evaluated the usefulness of games for vocabulary acquisition by eliciting students' emotions and sentiments. The research findings show that games can help children improve their vocabulary-building skills.

Author Biographies

  • Eshdavlatova Adiba Zafar qizi

    The teacher of Samarkand State Institute of Foreign Languages (Uzbekistan)

  • Daminov Nurali Shakarboy o’g’li

    The 3rd course student of Samarkand State Institute of Foreign Languages (Uzbekistan)

Modern education and development

Published

2024-05-14